Post by bashiku on Mar 28, 2009 15:24:14 GMT -5
-----------------------------Projectiles-----------------------------
-----------------------------Kunai-----------------------
-----------------------------Kunai-----------------------
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Caltrops (30/30)
D Rank Projectile
Takes up One(1) Item Slot
Caltrops are 4 sided spikes, they can be thrown in quantity in order to set traps on the floor, stepping on them could make you lose your balance and tripping over them would be quite dangerous, due to their shape, they will always land with a spike pointing outwards, the user must be careful not to pinch himself however.
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Basic Kunai (20/20)
D Rank Projectile
100 NinjaCash
Takes up One(1) Item Slot
The basic Kunai needed by any ninja. These weapons are the basic tools of any smart ninja. Buy them or any other ranged weapon.
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Lengthened Kunai (20/20)
D Rank Projectile
150 NinjaCash
Takes up One(1) Item Slot
These are the basic kunai with a longer blade. These are much more accurate than the basic kunai and can travel farther. These kunai are much more agile, but easier to see by enemies and can be deflected easier.
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Stackable Kunai (20/20)
C Rank Projectile
150 NinjaCash
Takes up One(1) Item Slot
Modified Kunai. These style of kunai can split into many different metal blades when thrown. These guys can inflict area damage and can cause serious bleeding. The problem is that the range is not a long as the standard kunai.
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Double-Edged Kunai (15/15)
C Rank Projectile
200 NinjaCash
Takes Up One(1) Item Slot
A Perfect choice for weapon-loving characters. They are faster than lengthened kunai and have better accuracy since there are two contact points. Also, they inflict more damage due to the increased weight. They are about 8 in. long.
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Hollow Kunai (10/10)
D Rank Projectile
250 NinjaCash
Takes up One(1) Item Slot
The Kunai, is made of glass, and is hollow so you can fill it up with your own materials. It is the same shape as any kunai. The weapon has a small hole at the bottom, where you can slip in a mixture of your own making. You can slip in poison gas, explosives, anything that can fit. The hole is roughly 1 cm. diameter.
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-----------------------------Shuriken-----------------------------
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Shuriken (30/30)
D Rank Projectile
100 NinjaCash
Takes up One(1) Item Slot
Shurikens are much stronger and easir to throw than kunai. They are also a little slower, but can hit most targets easier than kunai, since they have 4 contact points.
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Fumma Shuriken (10/10)
C Rank Projectile
300 NinjaCash
Takes Up One(1) Slot
An unnecessarily big Shuriken. Its slower and it distance is not as far as the basic Shuriken but this things pack a punch. They cause Serious Bleeding. The downside is that the user gets slowed down after its thrown.
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Chakra Seeking Fumma Shuriken (5/5)
B Rank Projectile
500 NinjaCash
Takes up two(2) slots
Faster than the normal Fumma Shuriken and the distance is hugely increased. If it stays 10 feet from you it will continue flying seeking your Chakra. These are the best form of Shuriken.
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-----------------------------Senbon Needle-----------------------------
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Senbon Needle (40/40)
D Rank Projectile
100 NinjaCash
Takes up One(1) Item Slot
These little guys are ideal for hitting the enemy quick and painful. If aimed correctly, these buddies can paralyze ninja in an instant. They also make great Acupuncture needles.
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Barbed Senbon Needles (30/30)
C Rank Projectile
150NinjaCash
Takes up One(1) Item Slot
The standard senbon needle with a little touch. The ends are barbed, and can stick inside the target's skin. If pulled out incorrectly, the wound can cause heavy bleeding.
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-----------------------------Bombs-----------------------------
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Smoke Bombs (5/5)
D Rank Projectile
200 NinjaCash
Takes Up One(1) Slot
A handy utility for escape artist or for getting out of unneed battle. These are advanced tools you write a note on how long before it goes off and post it on the side and in the set ammount off time it goes off. Also perfect for distractions.
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Contact Bombs (5/5)
C Rank Projectile
200 NinjaCash
Takes up one(1) Slot
A handy utility for normal assault troops. They go off with contact with ground and explode a small amount of fire that burns and can cause little bleeding but can start fires.
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Flare Bombs (5/5)
C Rank Projectile
250 NinjaCash
Takes up one(1) Slot
A handy utility for escape artist and for those in need of backup. These bombs send out a bright flash of light that can be seen miles away. It is set off with any contact with ground or if it recieves a hard contact. These blind and if thrown can burn.
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Fuse Hougeki (15/15)
C Rank Projectile
250 NinjaCash
Takes up one(1) Slot
This little ball is a strong explosive all in a portable little container. This is the fuse lit explosive. This has about a 4 to 5 second delay after you light it, then once the fuse reaches the explosive inside, an explosion is released.The explosion radius is only about the size of an open hand, but can get much larger when multiple Hougeki are used together.
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Impact Houseki (15/15)
B Rank Projectile
300 NinjaCash
Takes up one(1) Slot
This little ball is a strong explosive all in a portable little container. Is an impact explosive. The explosion radius is only about the size of an open hand, but can get much larger when multiple Hougeki are used together.
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Incendiary Explosives (15/15)
A rank Projectile
500 NinjaCash
Takes up one(1) Slot
Incased in a plexy glass coating, the Incendiary Explosives will be throw at a target and then break open. When the chemicals inside mix with the oxygen out side, they will burst into flames and cover an area of 2 meters in flames.